Skip to main content

Shoot For Eggs Weapons: Verified Gun List, Prices & Unlocks

Every verified Shoot For Eggs gun, from the starting Pistol to the mythic RPG, with source-backed prices, the free Uzi and the Rebirth gate for the locked tier.

Shoot For Eggs puts every gun on one ladder: you start with the Pistol, buy your way up through cash-priced shop guns, and the top tier — ending at the mythic-level RPG, the game's strongest gun — only opens after a Rebirth. This page catalogs the nineteen guns verified on that ladder so far, each with the price or unlock requirement the game actually shows.

A Roblox character on a rooftop aims a scoped sniper rifle down at a large galaxy-patterned egg marked with a red reticle in Shoot For Eggs.
A scoped rifle squared up against a high-health egg — the job every gun on this page is bought to do faster.

How the gun ladder works

The game's own How to Play list defines the span in two lines: "Buy better guns from the pistol all the way to the RPG" and "Rebirth to multiply everything and reach the locked guns." That splits the roster into three distinct roles:

  • The Pistol is the ladder's first gun. It exists to crack the first eggs, and no price is attached to it anywhere in the game's listings.
  • The shop guns fill the middle. You buy them with cash — the money the animals on your plot generate — from the Slingshot at $2,000 up through the Plasma Gun at $3,000,000, one step short of the Lever Action Rifle.
  • The locked tier — Flamethrower, Sniper, Grenade Launcher, Minigun and RPG — sits behind Rebirth and can't simply be bought on a first playthrough.

One gun doesn't fit those roles neatly: a small Uzi machine gun offered free in the gun shop. The table notes below explain it.

The verified gun list

Guns appear in the order the shop itself arranges them, as read during a full recorded run from fresh spawn to RPG. Price is the in-game figure shown in the shop; unlock is how the gun is obtained. A dash means no reliable price was captured for a gun that is otherwise confirmed — it does not mean the gun is free.

GunPriceUnlock
Pistol—Starting gun of the ladder
Uzi (small)FreeOffered free in the gun shop
Slingshot$2,000Cash purchase
Flintlock$3,000Cash purchase
Revolver—Cash purchase
Musket—Cash purchase
MP5—Cash purchase
Crossbow$18,000Cash purchase
M16$27,000Cash purchase
P90—Cash purchase
AK-47—Cash purchase
Blaster—Cash purchase
Plasma Gun$3,000,000Cash purchase
Lever Action Rifle—Cash purchase
Flamethrower—Requires Rebirth
Sniper—Requires Rebirth
Grenade Launcher—Requires Rebirth
Minigun—Requires Rebirth
RPG$5,000,000Requires Rebirth — mythic level, the game's strongest gun

Four fields need a word of explanation:

  • MP5. A spoken shop reading gives "$2,000," but the shop lists the MP5 between the Musket and the $18,000 Crossbow, so that figure is treated as garbled and left out rather than published.
  • Free Uzi. The free Uzi appeared during a recorded shop visit. Nothing states whether the offer is permanent or rotating, so treat "free" as observed, not guaranteed.
  • Bow-type weapons. A "bow" shows up in gameplay footage — it's even fired at an egg — but it never appears as a confirmed shop gun, so it stays off this list.
  • Roster size. These nineteen guns are the ones verified across the official game description and full-progression gameplay. The shop may stock more; nothing here claims its current lineup is the final one.

The table mirrors the shop's own layout from a single recorded run in which the player climbed most of the ladder: he could afford the $18,000 Crossbow but not the $27,000 M16, later picked up the Blaster, reached $3,000,000 for the Plasma Gun, and saw the Lever Action Rifle as the next gun before the Rebirth gate. In that one session the Lever Action Rifle was still a pre-Rebirth purchase; beyond that session, its exact position isn't pinned down.

That ordering is the game's arrangement, not buying advice. For what to purchase next as you progress, see the Shoot For Eggs weapon progression guide.

The Rebirth-locked tier

After a Rebirth, the gun section adds five names in order: Flamethrower, Sniper, Grenade Launcher, Minigun and RPG. Only the RPG carries figures: it costs $5,000,000, is mythic level, and is the game's strongest gun. In the recorded run, the player rebirthed a second time — money then generated faster — before buying it. Whether each successive locked gun demands another Rebirth isn't shown, so plan around at least one. The locked guns page covers that tier in more detail.

Reading the data: what's here and what isn't

  • No damage column. Per-gun damage stats don't appear in the game's listings; the numbers the game displays are egg HP and animal payouts. Damage grows separately, on your DamageAuto training pad — the damage guide explains that system.
  • Prices can move. Every price above was read from the in-game shop during play, and an update can reprice any gun. If a figure looks off after a patch, the Updates page is the place to check.
  • Funding the next rung. Animal income pays for every cash gun on the ladder; the money guide covers earning faster, and the Codes page is worth a glance while you climb.